In this course you will learn Qt 3D and its use of modern programmable shader-based pipelines which can be applied to both OpenGL and OpenGL ES.
In class, our expert trainers will walk you through all necessary topics using a mixture of presentations, examples, and hands-on exercises. By the end of the course you will be armed with all the knowledge you need to become immediately productive with Qt 3D and GLSL, and, in addition, take away over 60 working examples for future reference.
Why learn Qt 3D?
Integrating 3D content in applications is becoming a clear trend in many fields and is likely to become even more important in the future with the growth of Virtual Reality and Augmented Reality. Qt has always allowed you to integrate with OpenGL fairly easily, but managing the rendering code itself was still a very challenging task, often limited to a few specialized team members.
To register and to read more about the course follow this link…