Following the previous blog posts related to the Qt WebGL plug-in development updates, we have some features to show.
As a quick recap: Qt WebGL QPA plug-in is a new platform plug-in which will allow your Qt Quick applications to be streamed and ran directly into the browser using streaming of OpenGL calls and rendered in the client using WebGL. For more info, check the related posts below.
After some months of bug-fixing and other improvements, we managed to accomplish some cool stuff. Take a look at one of our good old demos – Qt Cinematic Experience, running remotely on a TV Web Browser:
In the video, you can see the demo running remotely on the built-in web browser of a usual TV. For the interaction with the application, I’m using the ‘extremely fast’ TV remote which is interpreted as a mouse device. This shows that you can use the WebGL streaming plug-in if your application is targeting a smart-device with a browser to try your applications without creating and deploying the application, this can save a lot of development time.
Remember, you’ll be able to test the plug-in in the upcoming Qt 5.10 release. If you find any bug don’t hesitate to report it.
NOTE: If your application is using Text.NativeRendering and your text is not displayed properly, try removing this option.